"MMWS Audio Build 1a" is an interim build for use through the trainer training sessions.
This interim build provides full 11-way conferencing with full duplex aural communication.
All mics are live at all times.
All participants hear the exact same audio mixture.
The left foot pedal for "decision makers" (DM's) can be used to
divert that DM's voice to their respective voice recognizer.
The voice of all odd-numbered DM's should appear in the left ear of all participants.
The voice of all even-numbered DM's should appear in the right ear.
Role-Players are the opposite.
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Power-Up Requirements
- All required components were left in a full powered state.
Non-requisite components (Build 1b and Build 2 components) were left unpowered.
The following is a list of essential components for Build 1a.
AuSIM Central
- 1 AuSIM Audio Server (AuS10253015, top of left rack)
Requires a login as "GoldMiner", password is "nugget".
- 1 RDL Line Driver
- 2 Rolls HA43 Headphone Amplifiers, used as balanced distribution amplifiers
- 2 AuSIM Addabox converters (top of right rack)
- 1 Audio Server Monitor (optional, left CRT on table)
Decision Maker Room
- 1 Behringer MX802 Mixer (at base of DM1)
- 1 Samson Q5 Headphone Amplifier, used as distribution amplifier (at base of DM1)
- 1 AuSIM Audio Diverter (at base of DM2)
- 2 Mackie 1202 Mixers (at base of DM3)
- 2 Rolls HA43 Headphone Amplifiers (near base of DM3 & DM5)
Role-Player Room
- 1 Behringer MX802 Mixer (at base of RP1)
- 1 RDL Line Driver (at base of RP1)
- 1 Mackie 1202 Mixer (centered between RP3/4 and RP5/6)
- 1 Rolls HA43 Headphone Amplifier (centered between RP3/4 and RP5/6)
There is no required sequence of power up.
If power fails to any component in AuSIM Central,
then no one will hear anyone else.
All other power failures will effect a limited scope.
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Trouble Shooting
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- Whailing Audio Feedback
Most likely a headset was set down with the microphone positioned
very close to a headphone driver.
This is unlikely to occur with the closed headsets.
However, it can easily occur with the open communication headsets provided for role-players.
- Crackling or Popping Noise on the Line
This is a strange state that occurs when the digital mixer is in an uninitiated state.
It is remedied by merely touching the digital mixer panel on the audio router's console
with the mouse pointer.
The mixer panel is accessed by right-clicking the mouse on the small green or red 'S'
in the lower right corner of the audio router console screen.
From the pop-up menu, select "Show Mixer #1".
Please call AuSIM if you encounter this infrequent problem.
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Equipment Handling
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- Headsets
- For Build 1a all headsets are live all of the time,
without pressing the Push-To-Talk (PTT) switch (right footpedal).
Since someone may quite likely be wearing a headset in the remote room,
it is imperative that headsets be handled gently and
care is taken not to drop them.
When not worn, headsets should be either hung-up, or laid on their backsides,
so that the microphone is projects upward and not banged on the table.
For Role-Player headsets with the pivoting ear-pieces,
make sure that the microphone is rotated away from the ear-pieces,
therefore preventing a feedback loop.
- Components on the Floor
- If components on the floor must be temporarily moved or relocated,
care should be taken not to disengage power, dislodge a connection, or
change a control setting.
The mixers are very complex devices with very detailed settings.
A minor adjustment may not only affect the participants directly
dependent on the mixer, but also all other participants.
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Adjustable Controls
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- Headphone Level
All headphone signals are driven by independent headphone amplifiers.
Thus each participant's headphone level may be adjusted independently.
All headphone signals originate either directly from a mixer or indirectly
through a Rolls headphone amplifier.
Participant | Amplifier | Location |
DM1 | Behringer Mixer | base of DM1 |
DM2 | Mackie Mixer | base of DM3 |
DM3 | Rolls HA43 | base of DM3 |
DM4 | Mackie Mixer | base of DM4 |
DM5 | Rolls HA43 | base of DM4 |
RP1 | Mackie Mixer | between RP3/4 and RP5/6 |
RP2 | Behringer Mixer | base of RP1 |
RP3-6 | Rolls HA43 | between RP3/4 and RP5/6 |
- Microphone Level
Microphone levels should be properly metered and calibrated.
Such adjustments should only be performed by experienced audio techicians.
An experienced audio technician should be able to make adjustments without any
procedure given here.
- Voice Panning
By default every other voice is panned left or right.
This panning configuration is completely adjustable continuously
from left to right for each voice.
If a different panning configuration is required,
please call AuSIM for a telephone talk-through of the procedure.
In Build 1b, the left-right location of circuits will be controlled
by each participant independently.
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