||InTheMix is an original production never before exhibited.
The ideas for InTheMix were first developed in a 1991 discussion between
Brenda Laurel and William Chapin, InTheMix's creator, while working
together at Telepresence Research.
In 1994, Chapin developed some new ideas with singer/composer Todd Rundgren, who had
just completed the world's first interactive audio CD, significantly extending
the ideas of interactivity. In 1996, Lennox Smith (InTheMix
's producer) and Chapin first met, and the ideas were revisited for a
never-launched project at Aureal Semiconductor.
Catalyzed by meeting at the 1996 Siggraph in New Orleans, Robin Bargar,
NCSA's audio director, and Chapin have further developed ideas for employing
physically-based, parametric synthesis into interactive experiences such as InTheMix. In early 1999, AuSIM built a professional-audio
localization system to spatialize a full multi-track recording for a head-tracked
listener. This system forms the computational platform for InTheMix.
AuSIM then assembled the InTheMix team to program the interaction and
create its content.
While at Stanford in 1993, Chapin created a related type of exhibit called
Spatial Listener Interactive Kiosk (or SLIK). SLIK could map one to four
head-tracked listeners into any sound space created by an immersive simulation
supporting Crystal River Engineering's Acoustetrontm. SLIK
would tap the control stream between the simulation client and the CRE
Acoustetrontm server, duplicating the sound space for
additional listeners. The listeners were free to roam anywhere they
could walk to in the sound space. SLIK enjoyed its ACM debut at
SigCHI 1994 in Boston as part of Stanford's DesignSpace exhibit. SLIK's
last appearance was in Aureal Semiconductor's commercial exhibit at Siggraph
1996 in New Orleans.
With respect to remote, shared aural 3D environments, Stanford's
supported two nodes at Siggraph 1993 and three nodes at SigCHI 1994. The
featured one node in California connected two in Massachusetts, with all
connections supported by standard telephony.