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AuSIM, Inc., founded in 1998
originally in Palo Alto,
now with facilities in Mountain View, California,
is a leading developer and provider of audio simulation, positional (3D) sound,
and audio measurement solutions that enhance sound perception.
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Audio simulation is the aural parallel to its more broadly recognized sister technology,
visual simulation.
While visual simulation relies heavily upon computer graphics,
audio simulation is typically implemented with digital signal processing.
However, both technologies are about synthesizing and presenting images
representing objects or events that may not currently physically exist.
AuSIM specializes in audio simulation
that requires instantaneous changes in the sound presentation,
such as a vehicle streaking by the listener.
Applications for audio simulation, however, extend far beyond accompanying visual simulation - while
applications do include training simulations, they also extend to real-life situations where an
operator/listener must simultaneously monitor multiple channels.
Working closely with government,
university, and corporate research laboratories, AuSIM provides the latest aural technology to customers
requiring precise sound simulation.
AuSIM's high performance audio servers support industry-leading operating systems, including versions
of Windows, Linux, and Unix.
AuSIM also is available to provide consulting expertise in acoustic theory,
wave mechanics, linear systems, control systems, signal processing, and real-time system engineering.
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The Technology |
AuSIM's products and AuSIM3D® technology are based on real-world modeling |
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Primers |
Basic information on the nature of sound and how it can be simulated |
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FAQs |
Questions we are often asked about AuSIM and the technology |
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Glossary |
Many, many strange new words to describe the phenomena |
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AHM |
Acoustic Head Maps, an open shared format for exchanging 3D audio data |
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News |
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Press Releases |
The latest news about AuSIM |
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Events |
What, where, when? See it here first. |
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Newsletters |
Irregularly scheduled wrap-ups of all that is AuSIM |
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History |
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Origins |
How AuSIM got started through NASA, CRE, and Aureal. |
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An AuSIM Decade |
The first ten years of AuSIM, a tale of innovation and perseverence. |
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Code Gens |
The lineage of AuSIM3D technology through code generations. |
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Academic |
AuSIM3D is very well used in research, but what about other academic opportunities? |
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Employment |
Interested in a career in leading-edge audio? |
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Facilities |
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Team Loft |
AuSIM's software team loft, available to startups as a shared facility. |
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Site Index |
There is a lot of information on this site. Find what you want the easy
way. |
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Privacy Information |
We respect your privacy. Read about our standards here. |
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