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AuSIM Audio Simulation Engine |
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single AuSIM3Dtm processor |
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supports 64 sound sources |
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supports one listener; expandable to 4 |
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supports custom minimum-phase HRTF filters up to 512-taps |
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audio buffering memory: 1200 seconds, expandable to 72 minutes |
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mobile notebook computer with integral screen and keyboard |
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Analog/Digital I/O |
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eight (8) analog input channels, 24-bit resolution |
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eight (8) analog output channels, 24-bit resolution |
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single-channel balanced headphone amplifier |
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one RS-232 client interface |
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High-fidelity, specifically equalized, open-circumaural
headphones |
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InterSense InertiaCube2 inertial-based
head-orientation tracker |
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Pre-installed, royalty-free library of over 600 wavefile
samples |
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Four sample listener filtersets (HRTF filters)
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System, server, renderer, and client software licenses
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Manuals, internal cables, and RS-232 null-modem cable to
client computer |
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Integrated console with high-resolution flat-panel display
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Performance |
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localization: 64 concurrent sources @ 44.1 KHz sample rate,
64 concurrent sources @ 48 KHz sample rate |
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pitch: 20-500% shift control for all sources |
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dynamic update rate: better than 120 Hz |
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analog input: 128X oversampled, 24 bit A/D converters |
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analog output: 8X oversampled, interpolating filters |
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stereo crosstalk: 100dBV @ 100Hz, 80dBV @ 1kHz, 60dBV @ 10kHz |