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| GoldMiner™ Development System for Audio Simulation | ||||||||||||||||||||||
| AuSIM GoldSeries 3D audio systems are integrated packages for serving AuSIM3D® audio-vectorizing technology as an aural-display peripheral to almost any client computing platform. The GoldMiner™ configuration is specifically designed for flexibility, as may be required for application development, research, and high-capacity applications. | ||||||||||||||||||||||
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| GOLDMINER AuSIM's GoldMinertm is a completely functional system with the features most commonly needed in an R&D environment. It is field-upgradable and will run current and planned features of AuSIM3Dtm technology. A standard GoldMinertm contains one AuSIM3Dtm vectorizing processor, twelve hundred seconds of audio buffering memory, eight balanced audio inputs and outputs, sixteen digital audio I/O streams (eight used), a patch panel, headphones and isolated amplifier, and a head orientation tracker. Upgrades and options, shown below, are available to configure a GoldMiner to precisely match your application requirements. A dual-processor version, AuS102, provides computing power for applications using a very large number of sound sources (over 128), 16 or more listeners sharing common sources, eight or more tracked listeners, or other combinations requiring more horsepower than a single-processor GoldMiner can provide. In addition, for extreme applications, multiple single- or dual-processor GoldMiners can be synchronized into a single audio simulation server. | AuSIM PART NUMBERS ... AuS101 GoldSolo Audio Vectorization Server AuS101-ST GoldSolo without tracker AuS102 GoldDual Audio Vectorization Server AuS102-ST GoldDual without tracker SPECIFICATIONS ... LEARN MORE DATASHEETS ... Download Low-Res (564 KB) Download High-Res (1879 KB) | |||||||||||||||||||||
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